Class | Description |
---|---|
CharArray |
A
CharSequence backed up by a char array. |
CharSet |
A set of characters (typically used for parsing purpose where it is
significantly faster than regular expressions for simple patterns).
|
Cursor |
A parsing cursor over the characters read.
|
Text |
An immutable character sequence with fast
concatenation ,
insertion and
deletion capabilities (O[Log(n)]) instead of
O[n] for StringBuffer/StringBuilder). |
TextBuilder |
An
Appendable text whose capacity expands
gently without incurring expensive resize/copy operations ever. |
TextContext |
A context for plain text parsing/formatting.
|
TextFormat<T> |
The service for plain text parsing and formatting;
it supports
CharSequence and Appendable interfaces
for greater flexibility. |
TypeFormat |
Utility class to parse
CharSequence into primitive types and
to format primitive types into any Appendable . |
Annotation Type | Description |
---|---|
DefaultTextFormat |
Specifies the default text format of a class (for parsing/formatting).
|
Text handling package.
double
)
equivalent to standard String/Double methods?
With Javolution 4.1, double
formatting/parsing is lossless
and functionally the same as with the standard library. Parsing a character
sequence will always result in the same number whether it is performed with
TypeFormat
or using Double.parseDouble(String))
.
When formatting a double
number, the number of digits output
is adjustable. The default (if the number of digits is unspecified) is 17
or 16
when the the 16 digits representation can be parsed back to
the same double
(mimic the standard library formatting).
Javolution parsing/formatting do not generate garbage and has no adverse
effect on GC. Better, it does not force the user to create intermediate String
objects, any CharSequence/Appendable
can be used! Serial parsing is also supported
(cursor parameter).
It all depends of the size of the text to append (the actual size of the document being appended has almost no impact in both cases).
If the text being appended is large (or arbitrarily large) then using
Text
is preferable.
class FastCollection<T> { public final Text toText() { // We don't know the length of the text representation for // the collection's elements, we use Text concatenation // to avoid copying what could be quite large. Text text = Text.valueOf("{"); boolean isFirst = true; for (T e : this) { if (!isFirst) { text = text.plus(", "); isFirst = false; } text = text.plus(e); } return text.plus("}"); } }
"/proj/lodecase/src/com/lodecase/util/foo.java"
, and
"/proj/lodecase/src/com/lodecase/util/bar.java"
.
Can the 'Text' class save us memory when strings
have common prefixes?
It depends how you build your text. For example in following code:
Text directoryName = Text.valueOf("/proj/lodecase/src/com/lodecase/util/"); Text fooFileName = directoryName.plus("foo.java"); Text barFileName = directoryName.plus("bar.java");
fooFileName
and barFileName
.
Text is a binary tree of blocks of characters. In the example,
above, fooFileName
is a node with directoryName
for
head and "foo.java" for tail. The tree is maintained balanced automatically
through tree rotations.
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